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Dedicated to Zotzilaha, vampire god of the underworld, and built to imprison a powerful Far Realm entity, it is filled with lost secrets and merciless … Already the players are missing out on encountering several fascinating areas of the dungeon filled with peril and treasure, and it’s entirely likely that they’ll never venture into them. I started the adventure with characters trapped at the lowest level, racing to escape the poisonous red fog. "The Hidden Shrine of Tamoachan" (1980), by Harold Johnson and Jeff R. Leason, is the first adventure in the competition (C-) series. Some reviewers joke that the secret to escaping the Shrine is don’t touch anything. The actual Final Boss isn’t even at the end of the dungeon; it’s about halfway in, if you even bother to encounter it at all. The Hidden Shrine is part of the ancient ruined city of Tamoachan, once the northernmost capitol of the Olman empire, which covered much of the southern continent centuries before current history began. The Hidden Shrine of Tamoachan is a 1st Edition Advanced Dungeons & Dragons adventure designed for 6 to 8 character of levels 5-7. Does the The Hidden Shrine of Tamoachan stand as a classic or an overrated dud? And on they plod. Jul 28, 2018 #1 Ok, so I get this is a classic old adventure but I found it rather dull and difficult to run. There are of course ways to counter that, with time limits being used to pressure the party. Tamoachan is a tournament adventure with a strong Mesoamerican theme. (Seriously, it took me months to hit second level with that mage back in the day, and by that time the thief was hitting third. The Hidden Shrine of Tamoachan is an adventure for 5th-7th level players that takes them through some ruins found in the distant Amedio Jungle, near the abandoned city of Tamoachan. If you put your character in peril, it isn’t my fault. See all formats and editions Hide other … The original version of this module was called Lost Tamoachan and is very rare, only given out at Origins '79 (it was a tournament module for that convention). $19.99 + $2.80 shipping . An adventuring group becomes lost in a swamp and stumbles onto The Hidden Shrine of Tamoachan, which is part of an ancient ruined city. To be more precise, they made their own rules. An adventuring group becomes lost and stumbles onto the hidden shrine of Tamoachan which is part of an ancient ruined city. That’s almost unheard of in a world of 100% completion trophies. The tension is oppressive. The penny has finally dropped as I’ve reached for the Player’s Handbook and … Originally run at Origins '79, it later became the first in the "C"ompetition series modules, each of which features pre-generated characters and scoring systems. It includes a full-color poster map and features over fifty rooms filled with items, monsters, and traps adapted from the original adventure. It’s the kind of experience that only tabletop roleplaying can provide and it’s glorious! That was well over twenty years ago, and these guys are the archetypal 5th edition style of player (experienced in other forms of gaming, new to tabletop roleplaying, and born naturals) so they don’t have the experience with old modules like I do. The design of the temple draws heavily on Mayan and Aztec/Toltec mythology and society. If they do spot something puzzling but not immediately harmful they’ll avoid it and try a different route. Normally what the party would do in this situation would be to have a rest. “You walked into a deep pond in full metal armour because some strange singing lady in the water beckoned you in with promising kisses. 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